cleap
0.3.2
A gpu-based library for handling and processing 3D meshes.
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#include <cleap_private.h>
Public Attributes | |
cleap_vnc_data | vnc_data |
cleap_edge_data | edge_data |
GLuint * | triangles |
int | vertex_count |
int | edge_count |
int | face_count |
float3 | max_coords |
float3 | min_coords |
int | processed_edges |
int | wireframe |
int | solid |
cleap_device_mesh * | dm |
CLEAP_RESULT | status |
cleap_device_mesh* _cleap_mesh::dm |
int _cleap_mesh::edge_count |
cleap_edge_data _cleap_mesh::edge_data |
int _cleap_mesh::face_count |
float3 _cleap_mesh::max_coords |
float3 _cleap_mesh::min_coords |
int _cleap_mesh::processed_edges |
int _cleap_mesh::solid |
CLEAP_RESULT _cleap_mesh::status |
GLuint* _cleap_mesh::triangles |
int _cleap_mesh::vertex_count |
cleap_vnc_data _cleap_mesh::vnc_data |
int _cleap_mesh::wireframe |