Faster Compressed Quadtrees
Travis Gagie, Javier González-Nova, Susana Ladra, Gonzalo Navarro,
and Diego Seco
Real-world point sets tend to be clustered, so using a machine word for
each point is wasteful. In this paper we first bound the number of nodes in
the
quadtree for a point set in terms of the points' clustering. We then describe
a
quadtree data structure that uses O(1) bits per node and supports faster
queries
than previous structures with this property. Finally, we present experimental
evidence that our structure is practical.